The Lair of the True Snake
KAMEHAMEHA

Beat it, punk! -Vegeta
THE SNAKE KNOWS ALL!

Cheat Codes

     I've decided to add a cheat code vault to my site (all cheats aquired from websites or the book 'SECRET CODES 2007 for Consoles and handhelds') I'll only post  games I own or have played at my cousin's (or at a friend's) house. I own: a PS1, 2 , and 3 (My cousin owns a PSP), an Xbox (stolen... but my cousin owns one, and anXbox  360!!), a GBA (SP), a Nintendo DS (it bugs me that people call it a Gameboy DS), a PC (obviously), a Nintendo Gamecube (cord chewed, STUPID DOG!!), and... um... a Sega Genisis, an original Nintendo, and a Super Nintendo. My first game posted will be Star Wars Battlefront for the PS2.

(↑=up, ←=left, →=right, ↓=down)
I will update my cheats every few days. It's already HUGE.

If you have any cheats for games not listed, or actually listed, type them in my guestbook. I should be notified via Email.

STAR WARS: BATTLEFRONT II [PS2]

Pause the game, press and hold the R2 and L2 buttons, then, with the arrow buttons or the analog sticks, enter these codes:
Cheat:  Effect:

↑↓←↓  comic book captions when attacking Rebels as Wampas
↑↑↑←↑↓↑↑←↓↓↓←↑↓↓←→  alternate sounds
Hmmm... The rest I found didn't work...

STARWARS: JEDI STARFIGHTER [PS2]

Go to the 'options' sections in the beginning, right after you load. There should be a section that says 'codes' or something. Go there.
Cheat:  Effect:

PNYRCADE  master [unloock all]
QUENTIN  god [invincible]
DIRECTOR  flyby [alternate veiws]
NOHUD  no HUD [I guess you'd already know it]
HEADHUNT  Mara Jade Skywalker's ship [Z-95 headhunter]
JARJAR  Bazar controls [duh...]
MAGGIE  message [hidden... this game is obvious]

STARWARS: KNIGHTS OF THE OLD REPUBLIC [XBOX]

Beat Calo Nord #2 Easily
While on Tatooine, you will go into the cave of the krayt dragon after it is dead to retreive the star map. When you come out you will fight Calo Nord and a band of mercinary scum. You should do the Krayt Dragon mission first as later on in the game Calo is extremely tough to beat if you don't beat him during this mission.

Double The Pearls
You can easily gain two Krayt Dragon Pearls simply by following the Dark Side. After killing the Krayt Dragon on Tatooine, demand more money for the task (from the Twi'lek who conceived the mission). When he refuses to give in, kill him and loot his body for a pearl. A second pearl should be in the Krayt Dragon. Both should upgrade your lightsaber considerably.

Unlimited Money (Dark Side)
When your character gets to Korriban, head to the Sith academy, outside the tombs (where the archeologists are) and be sure to take Juhani with you. There is a character off to the left in the Valley of the Dark Lords named Dak Vesser.

Ask him who he is and Juhani will recognize him as a lost Jedi lover. Dak is bitter and will leave and be in the cantina. Go there and talk with him WITHOUT Juhani. You will be able to tell him that you are going to kill him and you will fight. After you kill him, collect his remains, including 150 credits and a lightsaber crystal.

Now go out of the cantina and take a left to the valley where the entrance to the Sith Academy is, and turn right back around and go into the cantina again. Dak should be alive (as long as Juhani is not with you), so you can talk to him and kill him over and over again! The lightsaber crystals you get from Dak are worth nearly 2000 credits each on Yavin 4. You also receive a lot of Dark Side points if you opt to do this.

Cheat Item Name List

Item names Use one of the following values with the "giveitem [item name]" code:
  • Calo Nord's Battle Armor: g_a_class8005
  • Jedi Robe: g_a_jedirobe01
  • Jedi Knight Robe: g_a_kghtrobe03
  • Star Forge Robe: g_a_mstrrobe07
  • Cardio Regulator: g_i_belt001
  • Verpine Cardio Regulator: g_i_belt002
  • Adrenaline Amplifier: g_i_belt003
  • Advanced Adrenaline Amplifier: g_i_belt004
  • Nerve Amplifying Belt: g_i_belt005
  • Sound Dampening Stealth Unit: g_i_belt006
  • Advanced Stealth Unit: g_i_belt007
  • Eriadu Stealth Unit: g_i_belt008
  • Calrissian's Utility Belt: g_i_belt009
  • Stealth Field Generator: g_i_belt010
  • Adrenaline Stimulator: g_i_belt011
  • CNS Strength Enhancer: g_i_belt012
  • Electrical Capacitance Charge: g_i_belt013
  • Thermal Shield Generator: g_i_belt014
  • Battle Stimulant: g_i_cmbtshot001
  • Droid Light Plating Type: 1 g_i_drdltplat001
  • Droid Medium Plating Type: 1 g_i_drdmdplat001
  • Droid Medium Plating Type: 1 g_i_drdmdplat001
  • Advanced Repair Kit: g_i_drdrepeqp002
  • Security Interface Tool: g_i_drdsecspk001
  • Advanced Flame Thrower: g_i_drdutldev007
  • Strength Gauntlet: g_i_gauntlet01
  • Eriadu Strength Gauntlets: g_i_gauntlet02
  • Sith Power Gauntlets: g_i_gauntlet03
  • Stabilizer Gauntlets: g_i_gauntlet04
  • Bothan Machinist Gloves: g_i_gauntlet05
  • Verpine Bond Gauntlets: g_i_gauntlet06
  • Dominator Gauntlets: g_i_gauntlet07
  • Karaken Gauntlets: g_i_gauntlet08
  • Infiltrator Gloves: g_i_gauntlet09
  • Cardio Package: g_i_implant101
  • Response Package: g_i_implant102
  • Memory Package: g_i_implant103
  • Done: g_i_implant104
  • Biotech Package: g_i_implant201
  • Retinal Combat Implant: g_i_implant202
  • Nerve Enhancement Package g_i_implant203
  • The Party Selection Screen Available: g_i_implant204
  • Bavakar Cardio Package: g_i_implant301
  • Bavakar Reflex Enhancement Package: g_i_implant302
  • Bavakar Memory Chip: g_i_implant303
  • Bio-Antidote Package: g_i_implant304
  • Cardio Power System: g_i_implant305
  • Gordulan Reaction System: g_i_implant306
  • Navaradon Regenerator: g_i_implant307
  • Sith Regenerator: g_i_implant308
  • Beemon Package: g_i_implant309
  • Cyber Reaction System: g_i_implant310
  • Light-scan Visor: g_i_mask01
  • Motion Detection Goggles: g_i_mask02
  • Bothan Perception Visor: g_i_mask03
  • Verpine Ocular Enhancer: g_i_mask04
  • Bothan Sensory Visor: g_i_mask05
  • Vacuum Mask: g_i_mask06
  • Sonic Nullifiers: g_i_mask07
  • Aural Amplifier: g_i_mask08
  • Advanced Aural Amplifier: g_i_mask09
  • Neural Band: g_i_mask10
  • verpine Headband: g_i_mask11
  • Breath Mask: g_i_mask12
  • Teta's Royal Band: g_i_mask13
  • Sith Mask: g_i_mask14
  • Stabilizer Mask: g_i_mask15
  • Interface Band: g_i_mask16
  • Demolitions Sensor: g_i_mask17
  • Combat Sensor: g_i_mask18
  • Stealth Field Enhancer: g_i_mask19
  • Stealth Field Reinforcement: g_i_mask20
  • Interface Visor: g_i_mask21
  • Circlet of Saresh: g_i_mask22
  • Pistol Targeting Optics: g_i_mask23
  • Heavy Targeting Optics: g_i_mask24
  • Blue double light saber: g_w_dblsbr001
  • Red double light saber: g_w_dblsbr002
  • Green double light saber: g_w_dblsbr003
  • Yellow double light saber: g_w_dblsbr004
  • Purple double light saber: g_w_dblsbr005
  • Bastila's light saber: g_w_dblsbr006
  • Blue Double Light Saber: g_w_dblsbr01
  • Blue light saber: g_w_lghtsbr01
  • Red light saber: g_w_lghtsbr02
  • Green light saber: g_w_lghtsbr03
  • Yellow light saber: g_w_lghtsbr04
  • Purple light saber: g_w_lghtsbr05
  • Darth Malak's light saber: g_w_lghtsbr06
  • Long Sword: g_w_lngswrd01
  • Krath War Blade: g_w_lngswrd02
  • Naga Sadow's Poison Blade: g_w_lngswrd03
  • Blue short light saber: g_w_shortsbr01
  • Red short light saber: g_w_shortsbr02
  • Green short light saber: g_w_shortsbr03
  • Yellow short light saber: g_w_shortsbr04
  • Purple short light saber: g_w_shortsbr05
  • Short Sword: g_w_shortswrd01
  • Massassi Brand: g_w_shortswrd02
  • Teta's Blade: g_w_shortswrd03
  • VibroSword: g_w_vbroswrd01
  • Krath Dire Sword: g_w_vbroswrd02
  • Sith Tremor Sword: g_w_vbroswrd03
  • Echani Foil: g_w_vbroswrd04
  • Bacca's Ceremonial Blade: g_w_vbroswrd05
  • Bacca's Ceremonial Blade (Requires: Melee, Critical Strike, Flurry)
  • Attack Mod +5, +1-6 Electric: g_w_vbroswrd06
  • Bacca's Ceremonial Blade (Requires: Melee, Critical Strike, Flurry)
  • Attack Mod +5, +1-8 Electric: g_w_vbroswrd07
  • Bacca's Ceremonial Blade (Requires: Melee, Critical Strike, Flurry)
  • Attack Mod +5, +2-12 Electric: g_w_vbroswrd08
  • Advanced Stabilizer Gloves: g1_i_gauntlet01
  • Advanced Senseory Implant: g1_i_implant301
  • Advanced Bio-Stabilizer Implant: g1_i_implant302
  • Advanced Combat Implant: g1_i_implant303
  • Advanced Alacrity: g1_i_implant304
  • Advanced Bio-Stabilizer Mask: g1_i_mask01
  • Guardian of the Force: g1_w_dblsbr001
  • Mantle of the Force: g1_w_dblsbr002
  • Guardian of the Force: g1_w_lghtsbr01
  • Mantle of the Force: g1_w_lghtsbr02
  • Guardian of the Force: g1_w_shortsbr01
  • Mantle of the Force: g1_w_shortsbr02

Implants Class 1:
g_i_implant101 - Cardio Package
g_i_implant102 - Response Package
g_i_implant103 - Memory Package

Implants Class 2:
g_i_implant201 - Biotech Package
g_i_implant202 - Retinal Combat Implant
g_i_implant203 - Nerve Enhancement Package

Implants Class 3:
g_i_implant301 - Bavakar Cardio Package
g_i_implant302 - Bavakar Reflex Enhancement Package
g_i_implant303 - Bavakar Memory Chip
g_i_implant304 - Bio-Antidote Package
g_i_implant305 - Cardio Power System
g_i_implant306 - Gordulan Reaction System
g_i_implant307 - Navaradon Regenerator
g_i_implant308 - Sith Regenerator
g_i_implant309 - Beemon Package
g_i_implant310 - Cyber Reaction System
g1_i_implant301 - Advanced Senseory Implant
g1_i_implant302 - Advanced Bio-Stabilizer Implant
g1_i_implant303 - Advanced Combat Implant
g1_i_implant304 - Advanced Alacrity

Masks:
g_i_mask01 - Light-scan Visor
g_i_mask02 - Motion Detection Goggles
g_i_mask03 - Bothan Perception Visor
g_i_mask04 - Verpine Ocular Enhancer
g_i_mask05 - Bothan Sensory Visor
g_i_mask06 - Vacuum Mask
g_i_mask07 - Sonic Nullifiers
g_i_mask08 - Aural Amplifier
g_i_mask09 - Advanced Aural Amplifier
g_i_mask10 - Neural Band
g_i_mask11 - Verpine Headband
g_i_mask12 - Breath Mask
g_i_mask13 - Teta's Royal Band
g_i_mask14 - Sith Mask
g_i_mask15 - Stabilizer Mask
g_i_mask16 - Interface Band
g_i_mask17 - Demolitions Sensor
g_i_mask18 - Combat Sensor
g_i_mask19 - Stealth Field Enhancer
g_i_mask20 - Stealth Field Reinforcement
g_i_mask21 - Interface Visor
g_i_mask22 - Circlet of Saresh
g_i_mask23 - Pistol Targeting Optics
g_i_mask24 - Heavy Targeting Optics
g1_i_mask01 - Advanced Bio-Stabilizer Mask
g1_i_mask02 - Medical Interface Visor
g1_i_mask03 - Advanced Agent Interface

Gauntlets:
g_i_gauntlet01 - Strength Gauntlet
g_i_gauntlet02 - Eriadu Strength Gauntlets
g_i_gauntlet03 - Sith Power Gauntlets
g_i_gauntlet04 - Stabilizer Gauntlets
g_i_gauntlet05 - Bothan Machinist Gloves
g_i_gauntlet06 - Verpine Bond Gauntlets
g_i_gauntlet07 - Dominator Gauntlets
g_i_gauntlet08 - Karaken Gauntlets
g_i_gauntlet09 - Infilitrator Gloves
g1_i_gauntlet01 - Advanced Stabilizer Gloves

Shields:
g_i_frarmbnds01 - Energy Shield
g_i_frarmbnds02 - Sith Energy Shield
g_i_frarmbnds03 - Arkanian Energy Shield
g_i_frarmbnds04 - Echani Shield
g_i_frarmbnds05 - Mandalorian Melee Shield
g_i_frarmbnds06 - Mandalorian Power Shield
g_i_frarmbnds07 - Echani Dueling Shield
g_i_frarmbnds08 - Yusanis' Dueling Shield
g_i_frarmbnds09 - Verpine Prototype Shield

Clothes:
g_a_clothes01 - Clothing
g_a_clothes02 - Clothing Variant 2
g_a_clothes03 - Clothing Variant 3
g_a_clothes04 - Clothing Variant 4
g_a_clothes05 - Clothing Variant 5
g_a_clothes06 - Clothing Variant 6
g_a_clothes07 - Clothing Variant 1
g_a_clothes08 - Clothing Variant 7
g_a_clothes09 - Clothing Variant 8

Jedi Robes:
g_a_jedirobe01 - Jedi Robe (Brown)
g_a_jedirobe02 - Dark Jedi Robe (Black)
g_a_jedirobe03 - Jedi Robe (Red)
g_a_jedirobe04 - Jedi Robe (Blue)
g_a_jedirobe05 - Dark Jedi Robe (Blue)
g_a_jedirobe06 - Qel-Droma Robes

Jedi Knights Robes:
g_a_kghtrobe01 - Jedi Knight Robe (Brown)
g_a_kghtrobe02 - Dark Jedi Knight Robe (Black)
g_a_kghtrobe03 - Jedi Knight Robe (Red)
g_a_kghtrobe04 - Jedi Knight Robe (Blue)
g_a_kghtrobe05 - Dark Jedi Knight Robe (Blue)

Jedi Masters Robes:
g_a_mstrrobe01 - Jedi Master Robe (Brown)
g_a_mstrrobe02 - Dark Jedi Master Robe (Black)
g_a_mstrrobe03 - Jedi Master Robe (Red)
g_a_mstrrobe04 - Jedi Master Robe (Blue)
g_a_mstrrobe05 - Dark Jedi Master Robe (Blue)
g_a_mstrrobe06 - Darth Revan's Robes (Restricted to Dark)
g_a_mstrrobe07 - Star Forge Robes (Restricted to Light)

Armor Class 4 (Light):
g_a_class4001 - Combat Suit
g_a_class4002 - Zabrak Combat Suit
g_a_class4003 - Echani Light Armor
g_a_class4004 - Cinnagar Weave Armor
g_a_class4005 - Massassi Ceremonial Armor
g_a_class4006 - Darth Bandon's Fiber Armor
g_a_class4007 - Darth Bandon's Fiber Armor
g_a_class4008 - Darth Bandon's Fiber Armor
g_a_class4009 - Echani Fiber Armor

Armor Class 5 (Light):
g_a_class5001 - Heavy Combat Suit
g_a_class5002 - Bonadan Alloy Heavy Suit
g_a_class5003 - Zabrak Battle Armor
g_a_class5004 - Zabrak Field Armor
g_a_class5005 - Reinforced Fiber Armor
g_a_class5006 - Ulic Qel Droma's Mesh Suit
g_a_class5007 - Eriadu Prototype Armor
g_a_class5008 - Eriadu Prototype Armor
g_a_class5009 - Eriadu Prototype Armor
g_a_class5010 - Republic Mod Armor
g1_a_class5001 - Light Exoskeleton
g1_a_class5002 - Baragwin Shadow Armor

Armor Class 6 (Medium):
g_a_class6001 - Military Suit
g_a_class6002 - Echani Battle Armor
g_a_class6003 - Cinnagar War Suit
g_a_class6004 - Verpine Fiber Mesh
g_a_class6005 - Arkanian Bond Armor
g_a_class6006 - Exar Kun's Light Battle Suit
g_a_class6007 - Davik's War Suit
g_a_class6008 - Davik's War Suit
g_a_class6009 - Davik's War Suit
g1_a_class6001 - Environmental Bastion Armor

Armor Class 7 (Medium):
g_a_class7001 - Light Battle Armor
g_a_class7002 - Bronzium Light Battle Armor
g_a_class7003 - Powered Light Battle Armor
g_a_class7004 - Krath Heavy Armor
g_a_class7005 - Krath Holy Battle Suit
g_a_class7006 - Jamoh Hogra's Battle Armor

Armor Class 8 (Heavy):
g_a_class8001 - Battle Armor
g_a_class8002 - Powered Battle Armor
g_a_class8003 - Cinnagar Plate Armor
g_a_class8004 - Mandalorian Armor
g_a_class8005 - Calo Nord's Armor
g_a_class8006 - Calo Nord's Armor
g_a_class8007 - Calo Nord's Armor
g_a_class8008 - Blank
g_a_class8009 - Verpine Zal Alloy Mesh
g1_a_class8001 - Heavy Exoskeleton

Armor Class 9 (Heavy):
g_a_class9001 - Heavy Battle Armor
g_a_class9002 - Durasteel Heavy Armor
g_a_class9003 - Mandalorian Battle Armor
g_a_class9004 - Mandalorian Heavy Armor
g_a_class9005 - Jurgan Kalta's Power Suit
g_a_class9006 - Jurgan Kalta's Power Suit
g_a_class9007 - Jurgan Kalta's Power Suit
g_a_class9009 - Cassus Fett's Armor
g_a_class9010 - Mandalorian Assault Armor
g_a_class9011 - Cassus Fett's Amor (Special type)

Belts:
g_i_belt001 - Cardio Regulator
g_i_belt002 - Verpine Cardio Regulator
g_i_belt003 - Adrenaline Amplifier
g_i_belt004 - Advanced Adrenaline Amplifier
g_i_belt005 - Nerve Amplifying Belt
g_i_belt006 - Sound Dampening Stealth Unit
g_i_belt007 - Advanced Stealth Unit
g_i_belt008 - Eriadu Stealth Unit
g_i_belt009 - Calrissian's Utility Belt
g_i_belt010 - Stealth Field Generator
g_i_belt011 - Adrenaline Stimulator
g_i_belt012 - CNS Strength Enhancer
g_i_belt013 - Electrical Capacitance Charge
g_i_belt014 - Thermal Shield Generator
g1_i_belt001 - Baragwin Stealth Unit

Long Swords:
g_w_lngswrd01 - Long Sword
g_w_lngswrd02 - Krath War Blade
g_w_lngswrd03 - Naga Sadow's Poison Blade

Double-Bladed Swords:
g_w_dblswrd001 - Double-Bladed Sword
g_w_dblswrd002 - Echani Ritual Brand
g_w_dblswrd003 - Krath Double Sword
g_w_dblswrd005 - Ajunta Pall's Blade

Short Swords:
g_w_shortswrd01 - Short Sword
g_w_shortswrd02 - Massassi Brand
g_w_shortswrd03 - Teta's Blade

Vibro Swords:
g_w_vbroswrd01 - VibroSword
g_w_vbroswrd02 - Krath Dire Sword
g_w_vbroswrd03 - Sith Tremor Sword
g_w_vbroswrd04 - Echani Foil
g_w_vbroswrd05 - Bacca's Ceremonial Blade
g_w_vbroswrd06 - Bacca's Ceremonial Blade
g_w_vbroswrd07 - Bacca's Ceremonial Blade
g_w_vbroswrd08 - Bacca's Ceremonial Blade
g1_w_vbroswrd01 - Baragwin Assault Blade

Vibro Double-Blades:
g_w_vbrdblswd01 - Vibro Double-Blade
g_w_vbrdblswd02 - Sith War Sword
g_w_vbrdblswd03 - Echani Double-Brand
g_w_vbrdblswd04 - Yusanis' Brand
g_w_vbrdblswd05 - Yusanis' Brand
g_w_vbrdblswd06 - Yusanis' Brand
g_w_vbrdblswd07 - Yusanis' Brand

Vibro Blades:
g_w_vbroshort01 - Vibroblade
g_w_vbroshort02 - Krath Blood Blade
g_w_vbroshort03 - Echani Vibroblade
g_w_vbroshort04 - Sanasiki's Blade
g_w_vbroshort05 - Sanasiki's Blade
g_w_vbroshort06 - Sanasiki's Blade
g_w_vbroshort07 - Sanasiki's Blade
g_w_vbroshort08 - Mission's Vibroblade
g_w_vbroshort09 - Prototype Vibroblade

Quarterstaffs:
g_w_qtrstaff01 - Quarterstaff
g_w_qtrstaff02 - Massassi Battle Staff
g_w_qtrstaff03 - Raito's Gaderffii

Stun Batons:
g_w_stunbaton01 - Stun Baton
g_w_stunbaton02 - Botahn Stun Stick
g_w_stunbaton03 - Bothan Chuka
g_w_stunbaton04 - Rakatan Battle Wand
g_w_stunbaton05 - Rakatan Battle Wand
g_w_stunbaton06 - Rakatan Battle Wand
g_w_stunbaton07 - Rakatan Battle Wand

Blaster Pistols:
g_w_blstrpstl001 - Blaster Pistol
g_w_blstrpstl002 - Mandalorian Blaster
g_w_blstrpstl003 - Arkanian Pistol
g_w_blstrpstl004 - Zabrak Blaster Pistol
g_w_blstrpstl005 - Bendak's Blaster
g_w_blstrpstl006 - Bendak's Blaster
g_w_blstrpstl007 - Bendak's Blaster
g_w_blstrpstl008 - Bendak's Blaster
g_w_blstrpstl009 - Bendak's Blaster
g_w_blstrpstl010 - Carth's Blaster
g_w_blstrpstl020 - Insta-Kill Pistol

Hold-Out Blasters:
g_w_hldoblstr01 - Hold-Out Blaster
g_w_hldoblstr02 - Bothan Quick Draw
g_w_hldoblstr03 - Sith Assassin Pistol
g_w_hldoblstr04 - Bothan Needler

Heavy Blasters:
g_w_hvyblstr01 - Heavy blaster
g_w_hvyblstr02 - Arkainian heavy pistol
g_w_hvyblstr03 - Zabrak Testal Mark III
g_w_hvyblstr04 - Mandalorian Heavy pistol
g_w_hvyblstr05 - Cassus Fetts Heavy pistol
g_w_hvyblstr06 - Cassus Fetts Heavy pistol
g_w_hvyblstr07 - Cassus Fetts Heavy pistol
g_w_hvyblstr08 - Cassus Fetts Heavy pistol
g_w_hvyblstr09 - Cassus Fetts Heavy pistol

Blaster Carbines:
g_w_blstrcrbn001 - Blaster Carbine
g_w_blstrcrbn002 - Sith Assault Gun
g_w_blstrcrbn003 - Cinnagar Carbine
g_w_blstrcrbn004 - Jurgan Kalta's Carbine
g_w_blstrcrbn005 - Jamoh Hogra's Carbine
g_w_blstrcrbn006 - Jamoh Hogra's Carbine
g_w_blstrcrbn007 - Jamoh Hogra's Carbine
g_w_blstrcrbn008 - Jamoh Hogra's Carbine
g_w_blstrcrbn009 - Jamoh Hogra's Carbine

Blaster Rifles:
g_w_blstrrfl001 - Blaster Rifle
g_w_blstrrfl002 - Sith Sniper Rifle
g_w_blstrrfl003 - Mandalorian assault Rifle
g_w_blstrrfl004 - Zabrak Battle Cannon
g_w_blstrrfl005 - Jurgan Kulta Assault Rifle
g_w_blstrrfl006 - Jurgan Kulta Assault Rifle
g_w_blstrrfl007 - Jurgan Kulta Assault Rifle
g_w_blstrrfl008 - Jurgan Kulta Assault Rifle
g_w_blstrrfl009 - Jurgan Kulta Assault Rifle

Repeating Blasters:
g_w_rptnblstr01 - Light Repeating Blaster
g_w_rptnblstr02 - Medium Repeating Blaster
g_w_rptnblstr03 - Blaster Cannon
g1_w_rptnblstr01 - Baragwin Assault Gun

Heavy Repeating Blasters:
g_w_hvrptbltr002 - Ordo's Repeating Blaster
g_w_hvrptbltr01 - Heavy Repeating Blaster
g_w_hvrptbltr02 - Mandalorian Heavy Repeater
g1_w_hvrptbltr001 - Baragwin Heavy Repeating Blaster

Ion Blasters:
g_w_ionblstr01 - Ion Blaster
g_w_ionblstr02 - Verpine Prototype Ion Blaster

Ion Rifles:
g_w_ionrfl01 - Ion Rifle
g_w_ionrfl02 - Bothan Droid disruptor
g_w_ionrfl03 - Verpine Droid disruptor
g1_w_ionrfl01 - Baragwin Ion X

Disruptor Pistols:
g_w_dsrptpstl001 - Disruptor Pistol
g_w_dsrptpstl002 - Mandalorian Ripper

Disruptor Rifles:
g_w_dsrptrfl001 - Disruptor Rifle
g_w_dsrptrfl002 - Zabrak Disruptor Rifle
g1_w_dsrptrfl001 - Baragwin Disruptor-X Weapon

Sonic Pistols:
g_w_sonicpstl01 - Sonic Pistol
g_w_sonicpstl02 - Bothan Shrieker

Sonic Rifles:
g_w_sonicrfl01 - Sonic Rifle
g_w_sonicrfl02 - Bothan Discord Gun
g_w_sonicrfl03 - Arkanian Sonic Rifle

Bowcasters:
g_w_bowcstr001 - Bowcaster
g_w_bowcstr002 - Chuundar's Bowcaster
g_w_bowcstr003 - Zaalbar's Bowcaster

Normal Lightsabers:
g_w_lghtsbr01 - Blue Lightsaber
g_w_lghtsbr02 - Red Lightsaber
g_w_lghtsbr03 - Green Lightsaber
g_w_lghtsbr04 - Yellow Lightsaber
g_w_lghtsbr05 - Violet Lightsaber
g_w_lghtsbr06 - Malak's Lightsaber
g1_w_lghtsbr01 - Lightsaber w/ Heart of the Guardian Crystal
g1_w_lghtsbr02 - Lightsaber w/ Mantle of the Force Crystal

Short Lightsabers:
g_w_shortsbr01 - Blue Short Lightsaber
g_w_shortsbr02 - Red Short Lightsaber
g_w_shortsbr03 - Green Short Lightsaber
g_w_shortsbr04 - Yellow Short Lightsaber
g_w_shortsbr05 - Violet Short Lightsaber
g1_w_shortsbr01 - Short Lightsaber w/ Heart of the Guardian Crystal
g1_w_shortsbr02 - Short Lightsaber w/ Mantle of the Force Crystal

Double-Bladed Lightsabers:
g_w_dblsbr001 - Blue Double-Bladed Lightsaber
g_w_dblsbr002 - Red Double-Bladed Lightsaber
g_w_dblsbr003 - Green Double-Bladed Lightsaber
g_w_dblsbr004 - Yellow Double-Bladed Lightsaber
g_w_dblsbr005 - Violet Double-Bladed Lightsaber
g_w_dblsbr006 - Bastila's Double-Bladed Lightsaber (Yellow)
g1_w_dblsbr001 - Double-Bladed Lightsaber w/ Heart of the Guardian Crystal
g1_w_dblsbr002 - Double-Bladed Lightsaber w/ Mantle of the Force Crystal

Lightsaber Crystals:
g_w_sbrcrstl01 - Rubat Crystal
g_w_sbrcrstl02 - Damind Crystal
g_w_sbrcrstl03 - Eralam Crystal
g_w_sbrcrstl04 - Sapith Crystal
g_w_sbrcrstl05 - Nextor Crystal
g_w_sbrcrstl06 - Opila Crystal
g_w_sbrcrstl07 - Jenruax Crystal
g_w_sbrcrstl08 - Phond Crystal
g_w_sbrcrstl09 - Luxum Crystal
g_w_sbrcrstl10 - Firkrann Crystal
g_w_sbrcrstl11 - Bondar Crystal
g_w_sbrcrstl12 - Sigal Crystal
g_w_sbrcrstl13 - Upari Crystal
g_w_sbrcrstl14 - Blue Crystal
g_w_sbrcrstl15 - Yellow Crystal
g_w_sbrcrstl16 - Green Crystal
g_w_sbrcrstl17 - Violet Crystal
g_w_sbrcrstl18 - Red Crystal
g_w_sbrcrstl19 - Solari Crystal
g1_w_sbrcrstl20 - Heart of the Guardian
g1_w_sbrcrstl21 - Mantle of the Force
tat18_dragonprl - Krayt Dragon Pearl
kas25_wookcrysta - Rough-cut Upari Amulet

Droid Utility Items:
g_i_drdcomspk001 - Computer Probe
g_i_drdcomspk002 - Universal Computer Interface
g_i_drdcomspk003 - Advanced Computer Tool
g1_i_drdcomspk01 - Advanced Droid Interface
g_i_drdsecspk001 - Security Interface Tool
g_i_drdsecspk002 - Security Domination Interface
g_i_drdsecspk003 - Security Decryption Interface

Droid Sensors:
g_i_drdmtnsen001 - Droid Motion Sensors Type 1
g_i_drdmtnsen002 - Droid Motion Sensors Type 2
g_i_drdmtnsen003 - Droid Motion Sensors Type 3
g_i_drdsncsen001 - Droid Sonic Sensors Type 1
g_i_drdsncsen002 - Droid Sonic Sensors Type 2
g_i_drdsncsen003 - Droid Sonic Sensors Type 3
g_i_drdsrcscp001 - Droid Search Scope Type 1
g_i_drdsrcscp002 - Droid Search Scope Type 2
g_i_drdsrcscp003 - Droid Search Scope Type 3
g_i_drdtrgcom001 - Basic Targeting Computer
g_i_drdtrgcom002 - Advanced Targeting Computer
g_i_drdtrgcom003 - Superior Targeting Computer
g_i_drdtrgcom004 - Sensor Probe
g_i_drdtrgcom005 - Verpine Demolitions Probe
g_i_drdtrgcom006 - Bothan Demolitions Probe

Droid Special Weapons:
g_i_drdutldev001 - Stun Ray
g_i_drdutldev002 - Advanced Stun Ray
g_i_drdutldev003 - Shield Disruptor
g_i_drdutldev004 - Advanced Shield Disruptor
g_i_drdutldev005 - Oil Slick
g_i_drdutldev006 - Flame Thrower
g_i_drdutldev007 - Advanced Flame Thrower
g_i_drdutldev008 - Carbonite Projector
g_i_drdutldev009 - Carbonite Projector Mark II
g_i_drdutldev010 - Gravity Generator
g_i_drdutldev011 - Advanced Gravity Generator
g1_i_drdshld001 - Baragwin Droid Shield
g1_i_drdutldev01 - Baragwin Flame Thrower
g1_i_drdutldev02 - Baragwin Stun Ray
g1_i_drdutldev03 - Baragwin Shield Disruptor

Droid Plating:
g_i_drdhvplat001 - Droid Heavy Plating Type 1
g_i_drdhvplat002 - Droid Heavy Plating Type 2
g_i_drdhvplat003 - Droid Heavy Plating Type 3
g_i_drdltplat001 - Droid Light Plating Type 1
g_i_drdltplat002 - Droid Light Plating Type 2
g_i_drdltplat003 - Droid Light Plating Type 3
g_i_drdmdplat001 - Droid Medium Plating Type 1
g_i_drdmdplat002 - Droid Medium Plating Type 2
g_i_drdmdplat003 - Droid Medium Plating Type 3
g1_i_drdhvplat01 - Composite Heavy Plating

Droid Shields:
g_i_drdshld001 - Energy Shield Level 1
g_i_drdshld002 - Energy Shield Level 2
g_i_drdshld003 - Energy Shield Level 3
g_i_drdshld005 - Environment Shield Level 1
g_i_drdshld006 - Environment Shield Level 2
g_i_drdshld007 - Environment Shield Level 3
g1_i_drdshld001 - Baragwin Droid Shield

Mines:
g_i_trapkit001 - Minor Flash Mine
g_i_trapkit002 - Average Flash Mine
g_i_trapkit003 - Deadly Flash Mine
g_i_trapkit004 - Minor Frag Mine
g_i_trapkit005 - Average Frag Mine
g_i_trapkit006 - Deadly Frag Mine
g_i_trapkit007 - Minor Plasma Mine
g_i_trapkit008 - Average Plasma Mine
g_i_trapkit009 - Deadly Plasma Mine
g_i_trapkit010 - Minor Gas Mine
g_i_trapkit011 - Average Gas Mine
g_i_trapkit012 - Deadly Gas Mine

Grenades:
g_w_adhsvgren001 - Adhesive Grenade
g_w_cryobgren001 - CryoBan Grenade
g_w_firegren001 - Plasma Grenade
g_w_fraggren01 - Frag Grenade
g_w_iongren01 - Ion Grenade
g_w_poisngren01 - Poison Grenade
g_w_sonicgren01 - Sonic Grenade
g_w_stungren01 - Concussion Grenade
g_w_thermldet01 - Thermal Detonator

Stimulators:
g_i_adrnaline001 - Adrenal Strength
g_i_adrnaline002 - Adrenal Alacrity
g_i_adrnaline003 - Adrenal Stamina
g_i_adrnaline004 - Hyper-Adrenal Strength
g_i_adrnaline005 - Hyper-Adrenal Alacrity
g_i_adrnaline006 - Hyper-Adrenal Stamina
g_i_cmbtshot001 - Battle Stimulant
g_i_cmbtshot002 - Hyper-battle Stimulant
g_i_cmbtshot003 - Echani Battle Stimulant

Medical Items:
g_i_medeqpmnt01 - Medpac
g_i_medeqpmnt02 - Advanced Medpac
g_i_medeqpmnt03 - Life Support Pack
g_i_medeqpmnt04 - Antidote Kit
g_i_medeqpmnt05 - Antibiotic Kit
g_i_medeqpmnt06 - Advanced Medpac
g_i_medeqpmnt07 - Life Support Pack
g_i_medeqpmnt08 - Squad Recovery Stim

Repair Kits:
g_i_drdrepeqp001 - Repair Kit
g_i_drdrepeqp002 - Advanced Repair Kit
g_i_drdrepeqp003 - Construction Kit

Utilities:
g_i_parts01 - Parts
g_i_progspike01 - Computer Spike
g_i_secspike01 - Security Spike
g_i_secspike02 - Security Spike Tunneler

Upgrade Items:
g_i_upgrade001 - Scope
g_i_upgrade002 - Improved Energy Cell
g_i_upgrade003 - Beam Splitter
g_i_upgrade004 - Hair Trigger
g_i_upgrade005 - Armour Reinforcement
g_i_upgrade006 - Mesh Underlay
g_i_upgrade007 - Vibration Cell
g_i_upgrade008 - Durasteel Bonding Alloy
g_i_upgrade009 - Energy Projector

Pazzak Decks:
g_i_pazdeck - Pazaak Deck
g_i_pazsidebd001 - Pazaak Side Deck

Pazzak Cards:
g_i_pazcard_001 - Pazzak Card +1
g_i_pazcard_002 - Pazzak Card +2
g_i_pazcard_003 - Pazzak Card +3
g_i_pazcard_004 - Pazzak Card +4
g_i_pazcard_005 - Pazzak Card +5
g_i_pazcard_006 - Pazzak Card +6
g_i_pazcard_007 - Pazzak Card -1
g_i_pazcard_008 - Pazzak Card -2
g_i_pazcard_009 - Pazzak Card -3
g_i_pazcard_010 - Pazzak Card -4
g_i_pazcard_011 - Pazzak Card -5
g_i_pazcard_012 - Pazzak Card -6
g_i_pazcard_013 - Pazzak Card +/-1
g_i_pazcard_014 - Pazzak Card +/-2
g_i_pazcard_015 - Pazzak Card +/-3
g_i_pazcard_016 - Pazzak Card +/-4
g_i_pazcard_017 - Pazzak Card +/-5
g_i_pazcard_018 - Pazzak Card +/-6

Credits:
g_i_credits001 - 5 credit stack
g_i_credits002 - 10 credit stack
g_i_credits003 - 25 credit stack
g_i_credits004 - 50 credit stack
g_i_credits005 - 100 credit stack
g_i_credits006 - 200 credit stack
g_i_credits007 - 300 credit stack
g_i_credits008 - 400 credit stack
g_i_credits009 - 500 credit stack
g_i_credits010 - 1000 credit stack
g_i_credits011 - 2000 credit stack
g_i_credits012 - 3000 credit stack
g_i_credits013 - 4000 credit stack
g_i_credits014 - 5000 credit stack

Geno Haradan Items:
geno_blaster - GenoHaradan Blaster
geno_stealth - GenoHaradan Stealth Unit
geno_gloves - GenoHaradan Power Gloves
geno_armor - GenoHaradan Mesh Armor
geno_blade - GenoHaradan Poison Blade
geno_visor - GenoHaradan Visor

Miscallaneous Items:
g_i_gizkapois001 - Gizka Poison
tat17_sandperdis - Sand People Clothing
ptar_sitharmor - Sith Armor
g_w_waraxe001 - Gamorrean BattleAxe
g_w_warblade001 - Wookie Warblade

[I haven't tested these yet.]

Sonic the Hedgehog [PS3]

Unlockable: Shadow the Hedgehog
Finish Crisis City with Sonic.
Unlockable: Silver the Hedgehog
You must finish Silver the Hedgehog boss battle with Sonic.
Unlockable: Audio Room
You must finish Sonic, Shadow, or Silver's story mode.

Kingdom Hearts [PS2]

 Answer Me These Questions Three

At the very begining of the game when you are asked three questions, pick the top answers to level up faster generally, pick the bottom answers to level up slower generally.


Secret Ending

To get a secret ending movie, beat the game with 99 Dalmatians, all Keyholes locked including the Hundred Aker Wood, and the Hades Cup completed.
Secret Bosses

The game includes a few secret battles that may be worth the trouble, especially a couple of new ones that have been added to the American version. All of these are insanely hard, though, and for experts only.
  • Sephiroth: The Platinum Match at the Coliseum becomes available after locking the Hollow Bastion Keyhole.
  • Ice Titan: The Gold Match at the Coliseum shows up after beating the Hades Cup.
  • Phantom: Visit the Clock Tower in Neverland after locking the Hollow Bastion Keyhole.
  • Kurt Zisa: Talk to the Carpet in Aladdin's House after locking the Hollow Bastion

    Keyhole.Postcards /Rewards
    There are 10 Postcards in Traverse Town. Collect them all and toss them in the mailbox in District 1 to earn items. Here's where they are:

    1. Climb to the roof of the Accessory Shop.
    2. Hit the fan in the Item Shop.
    3. Blue Trinity near the Item Shop in District 1.
    4. Crack open the blue safe in District 1 after finishing the area the first time.
    5. Jump up to the awning of the shoe store in District 2.
    6. After locking the Traverse Town Keyhole, look at the paper on the wall in the Item Workshop.
    7/8. Cast Thunder on the wires in District 3, then step on the three buttons in the Gizmo Shop to set it in motion. Examine the clock on the wall to get two cards.
    9. Also after locking the Keyhole, climb to the top of the Gizmo Shop, follow the path from roof to roof, and take the secret entrance to District 3. There's a postcard in the corner there.
    10. After clearing Monstro, Geppetto sets up shop in District 1. Go look in a pot on his shelf for the last card.

    The rewards from card to card go like this:

    1. Cottage
    2. Mythril Shard
    3. Mega-Potion
    4. Mega-Ether
    5. Mythril
    6. Elixir
    7. Megalixir
    8. Orichalcum
    9. Defense Up
    10. Power Up Trinity Points

    Trinity Points are special spots where the three main party members -- Sora, Donald, and Goofy -- can make strange things happen. There are five main types: Blue, Red, Green, Yellow, and White, acquired in that order. As with Dalmatians, Trinity Points gradually become accessible as the game goes on. Revisit old areas with these new abilities to pick up hidden items.

    Blue: Trinity Jump -- the party hops up somewhere, or calls down an item. Earned after clearing Traverse Town the first time.
    Red: Trinity Smash -- the party breaks through a barrier. Earned after clearing the first ring of four worlds.
    Green: Trinity Ladder -- the party climbs up to a high place. Earned after clearing Agrabah.
    Yellow: Trinity Push -- the party shoves something out of the way. Earned after defeating Hercules in the Colosseum tournament.
    White: Trinity Touch -- the party touches weapons, and something appears. Earned after the first battle with Riku in the Hollow Bastion.

    Traverse Town
    Blue: First District, by the cafe; First District, by the world exit; Third District, up in the corner behind the fountain; Merlin's House, by the save point.
    Red: First District, alleyway; Second District, by the grate to the Secret Waterway; Second District, atop the Gizmo Shop.
    Green: Cid's Accessory Shop.
    Yellow: Behind Merlin's House.
    White: In the Secret Waterway, by Leon.

    Wonderland
    Blue: Lotus Forest, in the grove near the entrance; Lotus Forest, farther toward the back.
    Green: Rabbit Hole, near the save point; Bizarre Room, in the empty fireplace.
    White: Lotus Forest, on the other side of the picture in the Bizarre Room.

    Olympus Coliseum
    Blue: By the gates, on the left side; By the gates, on the right side.
    Green: In front of the Coliseum gates.
    Yellow: In the lobby, by the stone block.
    White: In front of the Coliseum gates.

    Deep Jungle
    Blue: In Jane's Camp; On a high platform in Climbing Trees.
    Green: In a hidden spot in the Treehouse -- hunt around carefully.
    White: In the Waterfall Cavern, in front of the Keyhole.

    Agrabah
    Blue: Bazaar, atop a platform; Cave of Wonders, in the Silent Chamber.
    Red: Cave of Wonders, in the Treasure Room.
    Green: Storage Room, off the Plaza.
    Yellow: Cave of Wonders, in the Hall.
    White: Cave of Wonders, in the main entrance.

    Monstro
    Blue: Mouth, atop a platform; Throat, on one of the spiral platforms; Chamber 5.
    Green: Mouth, on the roof of Geppetto's shelter.
    White: Chamber 6.

    Halloweentown
    Red: In the entrance to Oogie's Manor, only available before defeating Oogie.
    White: Moonlight Hill.

    Atlantica
    White: Triton's Palace, in the center beneath the purple shell.

    Neverland
    Green: Ship's Cabin, at the entrance to Hook's cabin.
    Yellow: Ship's Hold, on a platform halfway up to the top.
    White: Up on the deck of the ship.

    Hollow Bastion
    Blue: Great Crest, after the large platform battle; hidden in the Dungeon.
    Green: On the second floor of the Library.
    Red: Entrance Hall, second level, in front of the statue.
    White: Halfway to the top of the Rising Falls.

    Unlockable: Mini-Games
    After completing the second Traverse Town quest, an old book appears in Merlin's House. Specifically, it's a copy of Winnie-the-Pooh, although it's missing a few pages. To restore the different locations to Pooh's world, and in the process unlock a wide selection of mini-games and hidden items, find the following Torn Pages:
    • Traverse Town: Rescue 51 Dalmatians.
    • Agrabah: Dark Chamber in the Cave of Wonders.
    • Monstro: Chamber 6.
    • Halloweentown: The bookcase in the Doctor's Lab.
    • Atlantica: Ariel's Grotto.

    Note that you can find the pages in any order -- the sections of the Wood are unlocked in the same order regardless of which pages you bring back when.New Weapons

    Sora, Donald, and Goofy acquire new weapons as they go through the game -- Keychains for Sora, Shields for Goofy, and Rods for Donald. Some are acquired as a matter of course, while others are rare and require a little wandering out of the way. Also, periodically go back to the Item Shop in Traverse Town to see the nephews' new stock. Here's where to find what:

    Sora -- Keychains

  • Kingdom Key: Default.
  • Jungle King: Clear Deep Jungle.
  • Three Wishes: Clear Agrabah.
  • Crabclaw: Clear Atlantica.
  • Pumpkinhead: Clear Halloweentown.
  • Fairy Harp: Clear Neverland.
  • Wishing Star: Go back to Traverse Town after clearing Monstro and see Geppetto at his shop in District 1.
  • Spellbinder: See Merlin after acquiring Fire, Thunder, and Blizzard.
  • Metal Chocobo: Beat Cloud in the Hercules Cup.
  • Olympia: Beat Phil, Pegasus, and Hercules Cups.
  • Divine Rose: Seal Hollow Bastion and see Belle in the Library.
  • Oathkeeper: Talk to Kairi in the Secret Waterway after the first trip to Hollow Bastion.
  • Oblivion: In the Grand Hall in Hollow Bastion, during the second trip.
  • Lionheart: Beat Leon and Cloud in the Hades Cups.
  • Lady Luck: It is located in Wonderland. Enter the Lotus Forest and and head through the door above the entrance to the tea party garden. In the Bizarre room, defeat the enmies and go inside the painting. Use the white trinity and open the chest. (This tip is submitted by finalfan.)
  • Ultima Weapon: Synthesize at the Item Shop.

      Goofy -- Shields

    • Knight's Shield: Default.
    • Stout Shield: For sale at the Item Shop in Traverse Town.
    • Smasher: For sale at the Item Shop in Traverse Town.
    • Mythril Shield: For sale at the Item Shop in Traverse Town.
    • Gigas Fist: For sale at the Item Shop in Traverse Town.
    • Golem Shield: For sale at the Item Shop in Traverse Town.
    • Onyx Shield: For sale at the Item Shop in Traverse Town.
    • Adamant Shield: For sale at the Item Shop in Traverse Town.
    • Herc's Shield: Beat the Hercules Cup.
    • Genji Shield: Beat Yuffie in the Hades Cup.
    • Defender: A rare item dropped by Defenders in Hollow Bastion.
    • Dream Shield: This can be found after obtaining all seven spell arts items from white mushrooms and then talking to Merlin. (This tip is submitted by finalfan.)
    • Save the King: Beat the Hades Cup time attack.

        Donald -- Rods

      • Mage's Staff: Default
      • Morning Star: For sale at the Item Shop in Traverse Town.
      • Warhammer: For sale at the Item Shop in Traverse Town.
      • Shooting Star: For sale at the Item Shop in Traverse Town.
      • Magus Staff: For sale at the Item Shop in Traverse Town.
      • Silver Mallet: For sale at the Item Shop in Traverse Town.
      • Grand Mallet: For sale at the Item Shop in Traverse Town.
      • Wisdom Staff: For sale at the Item Shop in Traverse Town.
      • Lord Fortune: Get every summon and visit the Fairy Godmother.
      • Violetta: White Trinity in Olympus Coliseum.
      • Wizard's Relic: A rare item dropped by Wizards in Hollow Bastion.
      • Dream Rod: Acquire every spell and visit Merlin.
      • Save the Queen: Beat the Hades Cup solo.

      Getting Sora's Ultima Weapon
      Sora's Ultima Weapon is received when you synthesize it at the synthesis shop. You must synthesize every item at least once to get the Ultima Weapon. It requires 5 Power Gems, 5 Lucid gems, 5 Thunder Gems, 3 Gales, and 3 Mystery Goo. Here are where they are found:

      POWER GEMS: Dropped by almost every enemy on the Neverland Ship Deck.

      LUCID GEMS: Dropped by Wight Night and Gargoyle at Halloweentown.

      THUNDER GEMS: Dropped by Screwdrivers and Aquatanks at Atlantica.

      GALES: Dropped by every enemy in the room before Final Rest at End of the World.

      MYSTERY GOO: Dropped mainly by Black Fungus at: Agrabah, Bazaar; Halloweentown, Moonlight Hill; Hollow Bation, Cell; End of the World, Linked worlds. To get a mystery goo easily, defeat them with Trinity Limit.

      Kill Behemoth
      If you chose the sword at the start of the game this'll be easy. But in case you didn't, or gave up the sword during the adventure, here's how you beat the Behemoth the second time you visit Hollow Bastion:
      Jump on its back and wait till it raises its head; his horn will be vulnerable only them. Don't use magic because the Behemoth is resistant against magic. Make sure you don't fall of its back or you'll get attacked.

      Tips to beat Cerberus

      You will need at least five (5) potions for this battle. Also you will need to be at least at level ten (10). When he starts to throw fire balls at you block them with your attack. When he starts biting at you make sure you don't try to block the bite. When he starts to spit out black stuff run and do not stop until the dark holes on the ground disappear. You will need Guard, Scan, Second Chance, and Sonic Blade to beat Cerberus.
       
      Mugging For Cash, Disney Style
      If you are seriously low on cash, go to the Gizmo shop in the second district of Traverse Town and attack the Heartless. You won't really need potions and it'll be quick and dirty.
       
       Dalmation Locations
      Pongo and Perdy's 99 puppies are lost throughout the various worlds, and Sora can earn some valuable rewards by finding all of them. The Dalmatians are located in sets of 3, 33 sets in all, mostly in treasure chests located throughout every world.

      When hunting for Dalmatians, remember that some of them require abilities that the party hasn't acquired yet. The quest backtracks through areas like Traverse Town multiple times, so don't go crazy looking for Dalmatians that it seem to be impossible to reach. Chances are, the game will bring Sora back there with the tools necessary to grab those Dalmatians later on.

      Traverse Town
      1, 2, 3: The seemingly unreachable island across from Merlin's House. Come here after acquiring the Glide ability in Neverland, well into the game. Then it's easy to fly to the island.
      4, 5, 6: Behind the Red Trinity in the District 1 alley. Come here after acquiring the Red Trinity ability, once all of the first ring of worlds is cleared.
      7, 8, 9: In the Item Workshop, above Cid's Accessory Shop. Reach this by using the Green Trinity in the Shop.
      10, 11, 12: Hidden in the Secret Waterway, again blocked by a Red Trinity.

      Wonderland
      13, 14, 15: On a high platform in the Queen's Castle, reachable via a hidden exit in the Lotus Forest -- above and to the right of the main entrance to the Forest.
      16, 17, 18: On one of the high platforms in the Lotus Forest.
      19, 20, 21: In the Tea Party Garden. Sora needs the High Jump ability to get here, so come back after completing the Monstro area.
      58, 59, 60: In another nook in the Queen's Castle -- turn the faucet in the Bizarre Room and jump in the pot.

      Olympus Colosseum
      22, 23, 24: In the Blue Trinity to the right of the main gate.

      Deep Jungle
      25, 26, 27: On the far end of the Hippo Lagoon, easy to reach.
      28, 29, 30: In the Vines 2 area, reachable by climbing the ivy in the Hippos' Lagoon and swinging over to the far platform.
      31, 32, 33: In the Blue Trinity in the Climbing Trees area.
      34, 35, 36: In the Blue Trinity in the Camp area.

      Agrabah
      37, 38, 39: In a chest in Aladdin's House.
      46, 47, 48: On a high point in the Palace Gates area, reachable with the High Jump ability.
      49, 50, 51: In the entrance area to the Cave of Wonders.
      52, 53, 54: Accessible by bouncing up atop a treasure pile in the Treasure Room -- Aladdin must be in the party.

      Halloweentown
      40, 41, 42: In the Bridge area, just before the entrance to Oogie's Manor.
      64, 65, 66: In a treasure chest in the Graveyard, which remains hidden until after Oogie is destroyed and Sora seals the Keyhole.
      67, 68, 69: In Guillotine Square -- pull the bellrope at Jack's front door and look below the front stairs.
      70, 71, 72: In Guillotine Square, atop the gray pumpkin. You need the Glide ability to float there.

      Monstro
      55, 56, 57: In Chamber 3.
      73, 74, 75: Atop a stack of jetsam in the Mouth, reachable after the water level drops.
      76, 77, 78: In another part of Chamber 3 -- try all the possible entrances.
      79, 80, 81: In Chamber 5.

      Neverland
      43, 44, 45: In a corner of the Clock Tower.
      82, 83, 84: On a beam in the Ship's Hold -- fly there after gaining the flight power.
      85, 86, 87: Yellow Trinity in the Ship's Hold.
      88, 89, 90: Chest in the Captain's Cabin, after Shadow Sora battle.

      Hollow Bastion
      61, 62, 63: In the Grand Hall, accessible the second time you visit here.
      91, 92, 93: Bottom of the Rising Falls.
      94, 95, 96: Castle Gates, cast Gravity on the floating chest.
      97, 98, 99: High Tower, cast Gravity on the floating chest.

      As the party gathers Dalmatians, go back to Pongo and Perdy's house in Traverse Town to periodically receive rewards. It's also cute to check out the Dalmatians at play, as the house gradually fills up. Here's the reward structure for snagging all the Dalmatians:

      12 puppies: Curaga-G Gummi Block
      21 puppies: Firaga-G Gummi Block
      30 puppies: Thundara-G Gummi Block
      42 puppies: Mythril Shard (weak!)
      51 puppies: Torn Page, Mythril (sweet!)
      60 puppies: Megalixir
      72 puppies: Orichalcum
      81 puppies: Ultima-G Gummi Block
      90 puppies: Ribbon (what is this, Forgotten Worlds?)
      9 puppies: One of every Gummi, and an improved Aero spell

      Synthesis Item list
      The following can be done after you lock Hollow Bastion.

    • Blaze Gem: Fat Bandit, Bandit (Agrabah, Cave of Wonders)
    • Blaze Shard: Red Nocturne (Monstro and possibly other worlds)
    • Bright Crystal: Defenders (Various places; Traverse Town Hotel has 3 in the hallway)
    • Bright Gem: Search Ghost (Halloween town and other worlds as well)
    • Bright Shard: Green Requiem (Deep jungle)
    • Frost Gem: Sea Neons (Atlantica)
    • Frost Shard: Blue Rhapsody (Wonderland)
    • Gale: Angel Star, Invisible (End of the world; screen before final rest save point)
    • Lucid Crystal: Dark Ball (Various worlds )
    • Lucid Gem: Gargoyle, Wight Knight (Halloween Town)
    • Lucid Shard: Shadow (Various worlds)
    • Mysterious Goo: White mushroom(Deep Jungle, in front of tent)
    • Power Crystal: Wyvern (Various worlds )
    • Power Gem: Pirate, Air pirate, Battle Ship (Neverland)
    • Power Shard: Power Wild, Bouncy Wild (Deep Jungle)
    • Shiny Crystal: Wizard (Various worlds)
    • Spirit Gem: Air Soldier (Wonderland)
    • Spirit Shard: Soldier, Large Body (Agrabah)
    • Thunder Gem: Aqua Tanks, Screwdrivers (Atlantica)
    • Thunder Shard: Yellow Opera (Wonderland)
    • Black/Blue Fungus (Various worlds)
      Defeat The Phantom
      NOTE: To find this "extra" boss return to the Neverland ClockTower after locking Hallow Bastion.

      Before entering the battle be sure to have plenty of Magic and lots of ethers or mid-ethers and have Donald in your party. Having the upgraded Stopra Spell also helps. When the battle begins, Phantom will cast "Doom" spells on your party. This spell counts down and when time is up, the victim of the spell "dies". To stop the countdown, target the clock in the background and cast stop on it. Now turn your attention to the Phantom.

      The Phantom only takes damage according to the color of its heart. If the heart is red use fire attacks, yellow use thunder, blue use ice, green use aero, purple use gravity, and if its white use a physical attack. Now keep an eye on the clock, if it starts ticking again, just use the stop spell on it again. For beating Phantom you recieve the upgraded Stopga spell and The Phantoms file in your journal.

      Spells for White Mushrooms
      Shivering: Cast Fire
      Fanning themselves: Cast Blizzard
      Light over their head: Cast Thunder
      Floating in the air: Cast Gravity
      Spinning around: Cast Aero
      Laying on the ground: Cast Cure
      Completely motionless: Cast Stop

      Coliseum Tournaments

      After clearing the Olympus Coliseum area, Sora and company can periodically go back to test their skills in the games and earn fabulous prizes. Keep an eye out for announcements from Chip and Dale after completing major areas -- they'll pipe up and mention when a new tournament has ensued.

      When first entering a tournament, the whole party goes. After beating it the first time as a team, Sora can then enter solo, in either an ordinary progression or a high-speed time attack battle. All three of these methods net different prizes, so try all of them to rack up the most goods.

      Here's the complete listing of tournaments and competitors (and since we're using the proper names for the monsters here, refer to the Monsters section to figure out what's what -- for example, a "Powerwild" is one of the Monkey Heartless from Deep Jungle).

      Phil Cup
      This is the first tournament, which begins after Sora locks the Traverse Town Keyhole.

      1. 4 Powerwilds, 3 Soldiers
      2. 1 Powerwild, 2 Green Requiems, 2 Red Nocturnes, 5 Yellow Operas
      3. 1 Hammerlegs, 4 Powerwilds
      4. 5 Red Nocturnes, 5 Yellow Operas
      5. 1 Large Body, 5 Powerwilds
      6. 1 Gauntlets, 3 Blue Rhapsodies, 4 Shadows
      7. 2 Large Bodies, 6 Green Requiems
      8. 1 Gauntlets, 1 Hammerlegs, 4 Powerwilds
      9. 1 Armored Torso, 4 Yellow Operas, 4 Blue Rhapsodies.

      Beat the Phil Cup to earn an upgrade to Sora's command of the Gravity spell.

      Pegasus Cup
      The second tournament is tougher, and features some familiar faces at the very end. This tournament becomes available after the party completes the Monstro area.

      1. 2 Search Ghosts, 1 Bandit, 3 Air Soldiers
      2. 4 Shadows, 3 Barrel Spiders, 2 Bandits
      3. 2 Large Bodies, 1 Pot Spider, 1 Barrel Spider, 1 Fat Bandit
      4. 5 Pot Spiders, 3 Yellow Operas, 2 Green Requiems
      5. 4 Search Ghosts, 2 Fat Bandits
      6. 3 Black Fungi
      7. 5 Pot Spiders, 5 Barrel Spiders
      8. 3 Fat Bandits, 3 Large Bodies
      9. Leon and Yuffie

      Yep, the bosses of this tournament are our friendly bounty hunters from Traverse Town. Yuffie is the one to smack first, since she possesses healing abilities, and the clever fighter can knock her shuriken back at her. Against Leon, get well out of the way when he charges up his Gunblade for a running slash. Victory earns the Strike Raid ability for Sora.

      Hercules Cup
      Finish out the second ring of areas, including sealing off Halloweentown and Neverland, to unlock the third Cup. This one is quite tough, and features the return of Cloud in the middle of the ladder. However, the party wins some great extras for completing this tournament.

      1. 5 Gargoyles, 3 Shadows
      2. 4 Wight Knights, 2 Barrel Spiders, 1 Air Pirate
      3. 4 Pirates, 1 Battleship
      4. 4 Gargoyles, 3 Wight Knights
      5. 1 Rare Truffle (cast Gravity to beat him)
      6. Cloud
      7. 2 Air Pirates, 2 Pirates, 2 Gargoyles, 1 Wight Knight
      8. 2 Pirates, 2 Battleships, 1 Air Pirate
      9. Hercules

      Hercules himself is pretty tough, although perhaps not quite as tough as Cloud, who is as annoying as Riku. Herc is invulnerable at times, though, while he's glowing yellow. To kill that invulnerability, bean him with a barrel (especially when he says "Hey, give up yet?" and poses), then attack while he's briefly vulnerable.

      Finishing the Hercules Cup nets all kinds of stuff. Goofy gets Herc's Shield, Sora gets the Metal Chocobo keychain after beating Cloud and the Olympia keychain for finishing the first three tournaments, and beating the tournament also opens up the potential to use Yellow Trinity points. The first Yellow Trinity to hit is in the lobby of the Coliseum, where Sora can lock the Coliseum Keyhole.

      Beat Cereberus In Hades Cup

      Assign to your magic shortcut 'cure,' 'cura,' or 'curaga' for easy access. Once the battle starts, jump onto Cereberus' back and lock target onto one of the outer heads. Wait for Cereberus to stop spewing dark magic and fireballs, while you are on its back, the dark magic, and fireballs wont be able to reach you. Once Cereberus starts bitting, jump off of Cereberus' back to attack its heads, until Cereberus backs off to smack the ground with its body.
    • Kingdom Hearts II [PS2]

      Unlockable: Bond of Flames
      You must finish the fight with Axel in Twilight Town.
      Unlockable: Fenrir
      You must beat Sephiroth, the optional boss at Hollow Bastion.
      Unlockable: Follow the Wind
      Unlockable: Guardian Soul
      You must beat Hades in the 'Underworld' section of Olympus Coliseum.
      Unlockable: Gullwing
      Speak to Yuna after beating Hades in the 'Underworld' section.
      Unlockable: Hero's Crest
      Beat the Hydra at Olympus Coliseum.
      Unlockable: Hidden Dragon
      Beat Shan-Yu in The Land of Dragons.
      Unlockable: Holy Pumpkin
      You have to beat the Test Subject in Halloween Town.
      Unlockable: Monochrome
      Defeat Pete at Timeless River.
      Unlockable: Oathkeeper
      You must finish Sora's first visit to Twilight Town.
      Unlockable: Oblivion
      You must beat Xigbar in The World that Never Was.
      Unlockable: Photon Debugger
      You must finish the Space Paranoids.
      Unlockable: Rumbling Rose
      You must talk to Beast after returning to Beast's Castle.
      Unlockable: Sleeping Lion
      You must to Ansem's study in Hollow Bastion.
      Unlockable: Star Seeker
      You must get Valor Form at The Mysterious Tower.
      Unlockable: Ultima Weapon
      You must get the Ultima Recipe in the basement of the mansion in Twilight Town. Once that's done, you can use the Moogle Shops to synthesize the keychain.
      Unlockable: Mysterious Abyss
      You must finish Chapter 3 of Atlantica.
      Unlockable: Wisher's Lamp
      You must beat Jafar in Agrabah.
      Unlockable: Sweet Memory
      You must finish the 'Spooky Cave' Mini-Game in the Hundred-Acre Wood.
      Unlockable: Secret Ending
      Finish all the worlds and Jiminy's Journal if you're in "standard mode," or just finish all of the worlds in you're in "proud mode."
      Unlockable: Chicken Little
      You can pick it up in the 100 Acre Wood world. It'll become available after the second cutscene.
      Unlockable: Genie
      You have to beat the Volcano and Blizzard Lord.
      Unlockable: Peter Pan
      After the second visit to Port Royal, you'll find it in the ship grevayard.
      Unlockable: Stitch
      Once you acquire Master Form, you'll find it in the hallway to the computer room in Hollow Bastion.
      Unlockable: Gummi Ship Level 2
      You must obtain Level 1 with S, A, or B Ranks.
      Unlockable: Ship Models
      • Cactuar S-Rank: The Broken Highway Mission 2
      • Cait Sith S-Rank: The Sunlight Storm Mission 2
      • Chocobo S-Rank: The Ancient Highway Mission 2
      • Fenrir S-Rank: The Assault of the Dreadnought Mission 2
      • Highwind Model S-Rank: The Asteroid Sweep Mission 2
      • Kingdom Model S-Rank: The Asteroid Sweep Mission 2
      • Mandragora S-Rank: The Floating Island Mission 2
      • Moogle S-Rank: The Splash Island Mission 2
      • Mushroom Model S-Rank: The Assault of the Dreadnought Mission 1
      • PuPu S-Rank: The Stardust Sweep Mission 2
      • Secret Model S-Rank: The Assault of the Dreadnought Mission 3
      • Tonberry S-Rank: The Phantom Storm Mission 2
      Unlockable: Gummi Ship Level 3
      Get through Level 1 and 2 with S, A, or B Ranks.
      Unlockable: Berserk Mode
      You must achieve a Metal Level of Level 30.
      Unlockable: Hades Paradox Cup
      Max out all four drive forms and summons to level 7.
      Unlockable: Goddess of Fate Cup
      You must win the previous cups and beat the first fight with Xemnas.
      Unlockable: Secret Movie on Proud mode
      All you have to do seal all Keyholes.
      Unlockable: Torn Page 2
      You can find it in the Pride Lands at the Oasis.
      Unlockable: Torn Page 4
      You can find it at the Land of the Dragons in the Throne Room.
      Unlockable: Torn Page 5
      You can find it in Agrabah at the Tower.
      Unlockable: Torn Page 3
      You can find it in the Hallow Bastion at the Crystal Fissure.
      Unlockable: Torn Page 1
      You can find it in the Disney Castle's Library.
      Unlockable: Titan Cup
      You must complete the Olympus Coliseum for the second time.
      Unlockable: Pain and Panic Cup
      You must complete Disney Castle for the first time.
      Unlockable: Paradox Cups: Cerberus Cup
      You Form levels must be at Lv. 5, except Final Form. You must also unlock Paradox Cup: Pain and Panic.
      Unlockable: Paradox Cups: Titan Cup
      Your Summon level should be at Lv. 5 and have the Paradox: Cup Pain and Panic unlocked.
      Unlockable: Fatal Crest

      To win this Keyblade, win the Goddess of Fate Tournament in the Underdome.

      Hint: Drive Gauge Filler
      For Forms you get later, there is a quicker way to refill up the Drive Gauge. First, once the Drive Gauge fills up, do a Drive as usual. Before the Drive Gauge goes to empty, use a save point to exit out to the WorldMap. Come back and your Drive Gauge should be back to Max.

      For a second way, it is with Olympus Coliseum later on. Enter and Exit out one of the Tournaments, your Drive Gauge will also be Max, regardless what you had.

      That means if you have an empty Drive Gauge, you can fill it up to Max with the second way. Remember, later on, Summonings also require Drive Gauge and that means this is pretty handy.
      Submitted by brandinmejia
      Hint - Easy Coliseum Points
      After you get the Ukelele Charm near the Computer Room in Hollow Bastion, go to any Underworld Coliseum Match and Summon Stitch. The second you do, wait for Ohana to appear in the Limit space. Use it, and use the square button command four times. Then, while there is still time, use the TRIANGLE command. After it's over, you will have time to use it again. When you are done, you will see you have a lot of points, but no monster is dead.

      You might think it's useless, but if you want to see the Secret Ending in Normal Mode, then you'll almost need this trick for some of the matches to complete the insane amount of points you need to complete the Olympus Coliseum part of Jiminy's Journal.
      Hint - Master Form Fast Mastery (Fastery)
      Easily level up Master Form by going to the corridors outside Ansem's Lab. Leave Ansem's Lab and go to the first main room. Three Crimson Jazz enemies should appear. Change to the Master Form, beat the enemies, and collect the orbs they drop and keep moving to the other enemies. It's possible to kill them all within the same change. When you Drive Gauge depletes, go to Olympus for a recharge. You can find seven Crimson Jazz enemies for a total of 70 to 80 XP each time.
      Unlock - Hades' Paradox Cup
      Max out the level of your summoning and all your drives (including the Final Form).
      Hint - Luck Has Nothing To Do With The Crap For Synthesis
      Synthesis materials a must if you want the Ultima Weapon or any of several extremely useful items. If you are having a hard time collecting enough materials for synthesis, try to put both Donald and Goofy into your party, then equip Sora, Donald, and Goofy with the "Lucky Lucky" ability (5 AP to equip, Sora won't acquire it until lvl.99 if you chose the staff with Roxas after meeting Namine).

      Equip them with the weapons that have the "Lucky Lucky" ability: Sora- Sweet Memories keyblade (100-Acre Wood), Donald - Meteor Staff, Goofy - Genji Shield (Olympus Colussium). Finally, equip one of the three with the Lucky Ring accessory for a total of 7 Lucky-Luckys. Enemies should drop items at a far greater rate, sometimes even two items at once.
      Hint: Blizzard element and Orichalcum +
      Finish the Atlantica side mission.
      Hint: Orichalcum + and Cure element
      You'll receive these items when you complete 100 Acre Wood.
      Hint - Orihalcum Run
      A good way to get Orichalcums is to find the Bulky Vendors. They go in a loop from planet to planet. Look in these planets to see which one you first find a Bulky Vendor in:

      Agrabah ... in the Bazaar
      Halloween Town ... Yuletide Hill
      Beast Castle ... West Hall
      The Land of Dragons ... Checkpoint
      Olympus Coliseum ... Entrance to Cave of The Dead

      Start with the planet you first found a Bulky Vendor and go down this list. Once it ends go back to the top. Orichalcums can help you make the Ultima Weapon. This system also helps you get eperiance points because Bulky Vendors give you 1100 exp. each! You might not get Orchalcums on the first try. But keep doing this and you will get Orchalcums!
      Hint - Easy Hades Paradox Cup Round 48
      Having trouble with Cloud, Leon, Yuffi and Tifa? Well here's a little tip that will garantee victory in a matter of minutes or seconds if done correctly. Simply put Reflega into your quick command display (any button will do) and cast the spell at the very beginning of the match.

      All four will attack you, and the damage reflected is immense. Once your magic or health begins to get too low, simply glide to an empty side of the field and use a Hi-potion or ether. This way might be the cheapest way to win, but is very effective.
      Easy Pride Land XP
      After beating Scar and finishing Pride Lands for a second time there will be several Rapid Thruster heartless on the Peak each time you return there. These will give you 56 experience points a piece and are easy level-ups for levels 60 and lower.

      To get more Rapid Thrusters to appear, all you must do is go back into the King's Den and then go directly back to the Peak. There will be another swarm of Rapid Thrusters there (all of which you can defeat for experience points unlike other scenarios where there are many Rapid Thrusters that can not be defeated. NOTE: Not all Rapid Thrusters will be open to attack all at once, more will become attackable as more are defeated).

      You can also use the Thunder and Magnet magic options (or upgraded versions of them) as these will make the process quicker. They will also drop lots of magic orbs which will quickly refill your magic guage if you run around collecting the dropped orbs.

      Hint: How to Beat Sephiroth
      You need not to be lv 99! and have all the growth abilities( but they sure help)!! you'll need a big defence status. also remove any lucky lucky and drive abilities but leave trinity limit!(sora can perform the limit alone) AS shortcuts i recommend hi-potions, elixirs, reflega , curaga(seph. is immune to elemental spells like blizzaga) AS a keyblade i strictly recommend the ultima weapon(for it's ability!)

      the battle: sephiroth will start with a FLASH, one of his devestating atttacks! be sure to press triangle immediately! after s. will begin a combo and hurls you in the air! DO NOT PREESS NOTHING!! when an orb appears press square( retalating slash) and begin your combo. after a few minutes s. will summon dark orbs in the arena which will stay stationary for a few seconds, be sure to use reflega on them! s. usually uses his ultimate attack! you can identify it because he floats and says SIN HEARTLESS ANGEL! jump(double jump) or use trinity limit yo stop it. s. also has his pillars of flame( he says PERISH NOW!) run away!!! then after some damage s. will have a pink glow(Safer mode i think) keep away from him as s. will get stronger!

      Hint - Reset Nobodies and Heartless Monsters
      If you need a specific Nobody or Heartless (except for bosses) to appear for experience or for synthesis items, simply defeat one batch of them and then proceed to a save point that has access to the World Map and gummi routes. Then, go back to that world (or wherever else you may need to) and all heartless / nobodies will reappear there in their original number.

      For example, go to the Proof of Existence save point in The World That Never Was. From there, go to the balcony in The Hall of Empty Melodies where there are some nobodies. Once those are defeated, go back to Proof of Existence and go to the World Map. Then go directly back to the balcony of Hall of Empty Melodies and they will appear there again.
      Hint - Synthesis Items


      Blazing Shard -- Hammer Frames, Minute Bombs

      Blazing Stone -- Cannon Gun, Tornado Step

      Blazing Gem -- Fat Bandit, Fiery Globe

      Blazing Crystal -- Crescendo, Crimson Jazz

      Bright Shard -- Bulky Vendor, Creeper Plant, Hook Bat, Soldier

      Bright Stone -- Bulky Vendor, Aeroplane, Driller Mole, Luna Bandit, Silver Rock, Tornado Step

      Bright Gem -- Bulky Vendor, Aerial Knocker, Surveillance Robot

      Bright Crystal -- Bulky Vendor, Air Pirate, Crescendo, Neoshadow, Strafer

      Dark Shard -- Shadow, Soldier

      Dark Stone -- Assault Rider, Nightwalker

      Dark Gem -- Gargoyle Knight, Gargoyle Warrior

      Dark Crystal -- Air Pirate

      Dense Shard -- Creeper, Dragoon

      Dense Stone -- Sniper

      Dense Gem -- Samurai

      Dense Crystal -- Berserker

      Energy Shard -- Bolt Tower, Gargoyle Knight, Gargoyle Warrior, Nightwalker

      Energy Stone -- Hammer Frame, Trick Ghost

      Energy Gem -- Emerald Blues, Fortuneteller

      Energy Crystal -- Shaman

      Frost Shard -- Hook Bat, Lance Soldier

      Frost Stone -- Aeroplane, Hot Rod

      Frost Gem -- Fortuneteller, Ice Cube

      Frost Crystal -- Living Bone

      Lightning Shard -- Bolt Tower, Rapid Thrusters

      Lightning Stone -- Driller Mole, Emerald Blues

      Lightning Gem -- Armored Knight, Surveillance Robot

      Lightning Crystal -- Devastator, Strafer

      Lucid Shard -- Rabid Dog, Trick Ghost

      Lucid Stone -- Graveyard, Toy Soldier, Wight Knight

      Lucid Gem -- Bookmaster, Magnum Loader

      Lucid Crystal -- Neoshadow

      Mythril Shard -- Synthesis, Treasures

      Mythril Stone -- Synthesis, Treasures

      Mythril Gem -- Synthesis, Treasures

      Mythril Crystal -- Synthesis, Treasures

      Orichalcum -- Bulky Vendors, Tresures, Collection

      Orichalcum+ -- Get one of each of these items in this list, Atlantica, 100 Acre Wood, Twilight Town, The World That Never Was, Space Paranoids, Clear the Goddess of Fate Cup

      Power Shard -- Creeper Plant, Large Body

      Power Stone -- Luna Bandit, Silver Rock

      Power Gem -- Aerial Knocker, Shaman

      Power Crystal -- Morning Star

      Serenity Shard -- Assault Rider, Creeper, Fat Bandit, Graveyard, Hot Rod, Large Body, Collection

      Serenity Stone -- Crimson Jazz, Devastator, Dusk, Living Bone, Morning Star, Collection

      Serenity Gem -- Dancer, Dragoon, Gambler, Sniper, Collection

      Serenity Crystal -- Assassin, Berserker, Samurai, Sorcerer, Collection

      Twilight Shard -- Dusk, Gambler

      Twilight Stone -- Dancer

      Twilight Gem -- Assassin

      Twilight Crystal -- Sorcerer

      All Blazing, Bright, Dark, Energy, Frost, Lightning, Lucid and Power items come from Heartless

      All Twilight and Dense items come from Nobodies

      Serenity materials come from both and mythril and orchalcum items come from treasures or nobodies

      Hint - Longer Drive Life
      This is really handy if you need to increase your levels in forms. You need to have unlocked Tron's world, Space Paranoids, although it does matter which part, as long as you can access his world thorugh the computer in Hollow Bastion.

      Go to the Corridors in Hollow Bastion/Radient Gardens, and there's a square room, with three corridors leading off. One of which will take you to a door to Ansem's Study. Here, three Crimson Jazz enemies will appear for you to fight, in the square.

      Change into the form you want to level up and defeat them. This works better for Master of Valor. (this won't work for Final, as you have to kill nobodies for exp.). Anyway, defeat as many enemies as you can before all of your drive runs to zero.

      When the drive meter is around gauge 1 and you are no where near the door to Ansem's study, then you need to start heading there, as quick as possible.

      Go through the portal via the computer, and your drive gauge is as good as new. You can now train in Space Paranoids, as long as you return to a computer to be transported again to the normal world.

      If you fail to do this, you will lose the Maz drive. However don't worry. Find a save point, and go to the world map. Go to the Olympus Colisseum, and talk to Panic. He'll tell you about the tornaments, and that you can enter as many times as you like. Enter any one of them.

      Before the battling actually starts (if you enter the Pain and Panic Cup, the first attack is dealt straight away by Donald, who delivers a blizzard attack, i think.) hit Start, and select quit. You'll arrive back in the underworld. Your drive gauge is now Max.

      A fun but useless thing you can do then if you've got wisdom level 3,and the ability quick run (lvl.1/2/3) is you can skate across the pool of green water in the underworld, in normal form. This is pointless, but somehow amusing.

      Another way of increasing the form levels is to go to Port Royal. This is better on the second time because the enemies are higher levels, hencemore exp. Go to Isla De Meurta, or the harbour or The ship graveyard.

      At any point, transform into the form you wish to make stronger and battle any enemies you meet. However, don't venture too far from the Black Pearl. When your drive gauge is low (about 1ish if you're far) start to head back to the Black Pearl. This works well with Master, because in this form you have no one in your party, just you. As soon as you are on the ship again, your Drive Gauge will be max. Repeat this until you aquire the level you want.

      Anti form, if you didn't know, is a form totally random. It comes up at any point as soon as you have Valor. It's freaky and annoying, but powerful and quite cool. You can't improve your health, or level up this form. There isn't much point to it really. It merely throws you off, and makes you lo ok like a Heartless. You are all black and smoking.

      Anyway, if this happens, you must leave the world and enroll yourself in the cup at the Olympus Colusseum. Quit and then go back to your form training. Keep doing this until you are at the desired level.
      Hint: Easy Way To Level

      Here's an easy way to level-up. When you return to Abrabah for the second time, complete the ruins stage. Afterwards, you can return to the ruins area and fight an unlimited number of enemies there as many times as you desire. If you enter the ruined tower and access the minigame within (by pressing the switch at the back of the chamber), you can fight and kill most of the enemies with one hit. Rapid Thrusters will give you 47 experience points, Hook Bats will give you 117 experience points, Fortune Tellers will give you 350 experience points, and Crimson Jazz will give you 585 experience points. One run through the minigame (2-3 minutes spent) can net you as much as 5,000 experience points. You can repeat the process until you reach the desired level.

      Hint: Land of Dragons Experience

      To score some easy experience points, head to the Land of the Dragons. Go to the summit of the mountain and destroy all of the fireworks and carts - you will get 100 or so experience points each time. You can keep leaving and coming back to do this over and over again.

      Hint: Thruster Experience

      This technique works if you have the Gullwings' Keyblade. Head to the top of Pride Rock, where you can fight Thruster enemies. Have the Gullwings' Keyblade and any other experience boosting items equipped, turning off and/or removing any items or abilities that will automatically heal you.

      Allow the Thrusters to attack you until you start flashing, indicating your health is low. At that point, start attacking. While these foes will normally give you about 50 experience points per kill, when you're critical, they'll give 170 experience points per kill.

      Hint: Leveling in the Castle That Never Was

      Here's an easy way to level-up. Head to the Castle That Never Was, and start from the Hall of Empty Melodies. Climb your way up to the Altar of Naught. Fighting the enemies in between these two locales is a great and easy way to level up. You can easily gain ten levels in a half an hour.

      Hint - Mistake in Jiminy's Journal
      Go to the general part of Jiminy's Journal. From there go to the "Nobodies" section in the journal and go to the very bottom. There will be an entry there that says "Twilight Thorn" which is the big white boss that Roxas had to defeat.

      The error is that Jiminy was not with Roxas when he fought Twilight Thorn. In fact, Jiminy was never with Roxas at all, he first appears when Sora, Donald and Goofy awaken from the pods in the Mansion in Twilight Town.